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Recent Posts

Bitmap Buttons in Plugin Descriptions

Jan 27, 2012 | No Comments
Bitmap Buttons in Plugin Descriptions

It took me a while and some help from the plugincafe forums to figure out what at first glance looked rather trivial: how to add a bitmap to the properties of my custom Cinema 4D plugin. With plugins that use a “proper” dialog (by extending the GeDialog class), this works by creating a GeUserArea, but ...

KinectCaptureOSC / KiCapSDK updated

Jan 17, 2012 | No Comments
KinectCaptureOSC / KiCapSDK updated

I really haven’t been very active when it comes to posting here, have I? Well that does not mean I have not done any work, luckily. Microsoft has recently updated their Kinect SDK (1.0 beta 2) and with it made some changes that cause KinectCaptureOSC 0.5 to fail to start. I have now uploaded a ...

Plugin reload in C4D R13

Sep 14, 2011 | No Comments
Plugin reload in C4D R13

This is from the Plugincafe Forums: Hi, the documentation will be available soon. The reload stuff must be done by the plugin, this cannot be solved by the reload command. In your main file add the following lines and shutdown all the services: def PluginMessage(id, data): if id==c4d.C4DPL_RELOADPYTHONPLUGINS: ShutdownAllYourStuff() #shutdown all services, sockets, listener, … ...